I’ve worked here for 12+ years, started as software engineer and moved into management. The people are talented, passionate and fun. Work is challenging, environment is awesome and leadership has always been supportive. It can get stressful at times, having fantastic gym facilities onsite helps when you need to blow off some steam and refocus. Base salary is good but not as high as say, Amazon, however if factoring in annual bonus (have been pretty sizeable every year) it gets closer. While a lot of people associate “lots of OT” when they think of EA, it really isn’t like that in my experience. I’ve really enjoyed growing my career here and would love to see more women consider joining us.
About Electronic Arts
With over 300 million players around the world playing our games, there has never been a more exciting time to be a part of Electronic Arts.We exist to Inspire the World to Play. At EA, we have an unprecedented opportunity to create amazing experiences for players around the world. With a continual focus on putting our players first in everything we do, a portfolio of brands that span the most popular genres, awesome new IP projects in development, and core technologies that are allowing us to deliver experiences across more platforms, our games and services are continually pushing the boundaries of interactive entertainment. Our teams operate in an environment where they are encouraged to challenge the status quo and pioneer new approaches every day.Creating transformational experiences requires constant innovation and brilliant, passionate people. We are developing extraordinary new games by bringing together great teams that combine creativity, technology and expertise to deliver new ways to play.EA is driving the next revolution in games. Will you join us?Connect your future to ours. Inspire. Dream. Play.
Benefits & Perks
- 401K Plan
- Dental Insurance
- Educational Assistance
- Employee Discount
- Employee Stock Purchase
- Equity Incentive Plan
- Fertility Assistance
- Gym Membership
- Health Insurance
- Life Insurance
- Maternity Leave
- Paid Holidays
- Performance Bonus
- Retirement Plan
- Social Events
- Stock Options
- Vacation & Paid Time Off
- Vision Insurance
- Work From Home
8 Reviews
I was hired as a freelancer for a a few months. I was working remotely on a short project and meeting the team once a week for briefing and reviews. I thought that communication within the team was pretty good and work was well organized.
I worked 6 years at EA and was a good learning and great ambiance.
I was promoted two times the first 3 years then I had no more opportunities to grow up. But I really liked the culture and the people. EA is a big family supportive. I had a wonderful experience and great memories.
I worked for EA 6 years ago in the tax department. The role I had was split in two with executive favouring the other incumbent. They were not supportive of my mental health issues and actually rated me below average in an annual review due to absence. In the end they consolidated the roles and I was made redundant. I hot the feeling if your face fits then you were ok but didn’t support forward thinking unless they wanted you to do well. Would I recommend not really
I worked for Electronic arts 9 years ago, so my point of view may be out dated. I remember there being a lot of talented people on the team, and the projects were fun, but I don’t remember there being enough opportunity for career advancement. I was asked to be a lead in action but with out the title or pay raise, which I guess I resented a bit. I appreciated the experience I got, but I have since left the games industry and entered another part of the computer arts field and I’ve experienced a lot more career advancement and more equal pay. As I said, my experience with the company was a while ago. I will say that back in the day I received a bonuses when one of our projects and that was really great, as well as the stock options, but as far as career advancement, I felt that I stagnated. I think if I were to re enter the company I would be coming in as a higher level artist, and my experience would definitely be different. That being said, the work environment was fun and I enjoyed the company culture.
I worked in the world wide training department -so – not an average experience. Excellent team, excellent bosses ( had multiple dotted lines ). The division was eventually dissolved, thus the lower ranking for career advancement. However, our boss worked to get trainers placed on game teams. I was the only woman at first in the area I sat in. Had the bathroom to myself. Worked with multiple studio heads and producers on projects: we worked hard, played hard, encouraged each other and took the projects very seriously. It was a great experience. Mine was the fun job helping everyone reach their goals, providing enriching experiences and pushing teams to think differently. If I ever wanted to expand and try something new – people were very helpful to share their thoughts and ideas. My kids were older when I worked there. Don’t know if I could have balanced it as a new mom on a game team- perhaps. My hours were predictable. Some teams didn’t have the insane crunch times you hear tell about – they had excellent producers. To this day, probably the most professional bosses I have ever had.
I only worked at EA during seasonal peak seasons as I was still in school. After graduation, I was still only hired back on summer peak season (as an artist) and it was the same all around. They would hire temporary full times and just let them go after summer was over and their game shipped. Artist would then be called back the next summer when peak season started again. Great entry level experience if you get hired out of graduation or during the summer. Pay is average, not high, not low. You learn a lot if you are doing a co-op or seasonal entry level artist but it’s hard to be promoted to full time and most of their full times have just been there for years or in a department higher up. Culture is great though, people are friendly and professional. A lot of resources there to help you learn, destress and join classes, etc.
Good company if you are a entry level. The hiring process filters the best people, but in the same time they are looking for cheapers profiles. Benefits are not according to work, even if you work twice as your colleague, however neither the level of stress, so is a fair balance. For someone too ambitious EA is a dead end, but for someone who wants to learn is one of the best. Promotions from inside are rarely encouraged, so if you want to promote is more easy to leave the company and then come back later maybe on a director level (this might be one of the biggest mistake they ever did, losing too much talented people in advantage of so called “experienced” guys from outside). However environment was great, people were great, so in the end I can say it worth working at EA.
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Electronic Arts has taken part in 19 WomenHack hiring events between 2017 and 2022.
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